Global Sources Gaming Hong Kong 2026 will take place from October 11 to 14, 2026, at AsiaWorld-Expo in Hong Kong. The B2B sourcing exhibition focuses on gaming hardware, esports equipment and interactive entertainment products, connecting international buyers with OEM and ODM manufacturers from across Asia. Held as part of Phase 1 of the Global Sources Hong Kong Shows, the event covers gaming consoles and accessories, computer gaming peripherals, controllers, keyboards, mice, headsets, gaming furniture, immersive virtual reality devices and home entertainment products. Phase 1 is expected to attract more than 60,000 visitors and bring together approximately 2,100 exhibitors across 70,000 square metres of exhibition space.
The show is designed for retailers, e-commerce businesses, distributors, importers, gaming brands, corporate purchasing teams and sourcing professionals seeking new products or manufacturing partners. It also attracts professionals from the wider gaming ecosystem, including hardware manufacturers, software developers, esports organisations, content creators and technology companies. Participating suppliers can present finished products alongside OEM/ODM capabilities, enabling buyers to compare technical specifications, design options, manufacturing capacity and potential private-label partnerships within a specialised sourcing environment.
Beyond supplier meetings, Global Sources Gaming combines product discovery with industry conferences, interactive experience areas and innovation-focused activities. New product showcases provide a platform for manufacturers to introduce recently developed gaming technologies, while dedicated innovation programmes highlight emerging products and design concepts. The event’s emphasis on esports, immersive gaming and entertainment hardware reflects the continuing convergence of gaming with consumer electronics, virtual reality and connected technologies. As part of the wider Hong Kong sourcing programme, the show provides professional buyers with access to gaming suppliers alongside complementary electronics categories during the same sourcing trip.